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Tuesday, June 26, 2007

D&D Tactics!!!

Aaaarggh! D&D Tactics for the PSP! D&D Tactics for the PSP!! Will this be the reason why I must have a PSP?

www.atari.com/d&dtactics/

Monday, June 18, 2007

Building a Kingdom

I find some guilty pleasures really pleasurable. That's a boring way of saying it but at the moment, Makai Kingdom is eating most of my nights.

For the uninitiated, MK is the latest (but not so latest at this moment of writing) tactical-RPG-strategy PS2 game from NIS America along their tradition of Japanese import games the likes of which include Disgaea, La Pucelle, and Phantom Brave.

The pleasure is in the growing of the custom-made characters, getting them fitted with cool items (some of which are stolen from monsters by the party's thief), and destroying the enemy boss. It's still the basic create character-kill boss-get loot-level up formula but is structured out around the Japanese RPG taste--that is, you typically need to do a lot of level grinding. The last time I level-grinded was Tactics Ogre (Game Boy Advance) and I remember those late-night (indulgent if you ask me) sessions.

The whole game itself throws out serious themes and instead rests on cute humor against a backdrop of netherworld characters. I find it charming to squash a dungeon critter with a frying pan; yes it's true! An over-sized +74 Attack + 74 Defense frying pan! No warrior worth his double-bladed sword would wield a frying pan. But a chef will. That's right, a chef! That's crazy but cool for a character class! A master chef could whack a monster pretty damn badly just as a standard warrior can. It's all about wackiness in the whacking. Quote that.

I don't know when I'll be able to shelve the game off, but it's been a nice break from God of War I and II (really awesome games for the PS2 by the way).

Until the next mood swing, it be master chefs an der frying pans o' death.

Monday, June 04, 2007

Testing the waters

Hey guys I want to start our own internet cafe. Are you interested?